Keyfleas (2013) was an interactive augmented projection developed in Processing by CMU first-year BCSA (Art+Computer Science) undergraduate, Miles Hiroo Peyton. Developed in Prof. Golan Levin’s course in Introduction to Computing for Creative Practices. Miles wrote the following text to accompany the project:
The Keyfleas live on a two-dimensional flatland. They travel as a flock, over key mountains and through aluminum valleys. They avoid touching letterforms, since they suspect that the symbols are of some evil origin. On occasion, a hostile tentacle invades the flatland and disturbs its inhabitants.
Although I had several ideas for contexts in which an augmented projection could exist, most of them amounted to arbitrary particles careening across a surface. No poetry, no narrative. So instead of an architectural surface as originally planned, I project on an Apple Keyboard. My reasons for this are both practical and conceptual. The keys are clean and white, and the Pico projector can attach via Manfotto Magic Arm to a nearby table. This addresses the constraints of a low powered projector, as well as issues relating to variable lighting and surface conditions. My solution for key calibration was as follows: key-shaped boundaries are placed in the Box2D world using the mouse, and then the key is pressed in order to map that body to its corresponding key. This calibration process can be seen at the end of the video.
But these are only technical considerations; more important was choosing a context in which a narrative – albeit a simple one – could emerge. The suggestion that there are parasitic entities living in our devices is an interesting an unsettling one. An obvious inspiration for this project was Chris Sugrue’s “Delicate Boundaries”, where light bugs crawl out of the screen and onto the viewer’s hand.
Original documentation: http://cmuems.com/2013/a/miles/10/17/keyfleas/
Augmented Structures v2.0′ by Refik Anadol and Alper Derinbogaz is a distilled urban experience project which focuses on two dissimilar regions in istanbul and displays the inner characteristics of the texture of a city-center that has undergone a recent transformation within a suburban region consisting of gated communities. Presented at Istanbul Design Biennial within the ‘Musibet’ exhibition curated by local architect Emre Arolat, the work is based on soundscape and data mapping of two regions reveals the invisible information about their context and suggests an alternative way to understand the existence of urbanization through new media technologies.
By bringing disparate disciplines like sound, architecture and visual arts together, the development re-examines the world in aesthetic terms, in its capacity as an ‘interdisciplinary transformation’. ‘augmented structures series forces each discipline to alter its own ‘material’ state; transforming sound into mathematics, mathematics into architecture and architecture into a living structure, while presenting the viewer with a new media experience that is multi-levelled, produces sound, moves and breathes.’
The team is diversified by sound designer Kerim Karaoglu and parametric designers Coşku Cinkılıç, Koray Bingöl. — at Istanbul Modern | Istanbul Museum of Modern Art.
Thanks to; IKSV, Emre Arolat, Nil Aynalı, Özlem Yalım Özkaraoğlu, Salon2, Antilop, Can Buyukberber, Başar Yurtçu.
3D Models: LIA, www.liaworks.com
Music: Notebook (piano52project, week 12) by Richard P. John, http://www.richardpjohn.co.uk (licensed under a Creative Commons Licence CC BY-NC-SA 3.0)
Titles: Miguel Carvalhais
i explored the behaviour of a 3D printer and its filament (developing my own software in the process) to create a new kind of sculpture, native to the medium.
1. surfaces can be continuous or chaotic
2. lines can be rigid or organic
3. filament can be closely controlled or let free to find its own form
1. “strings and blobs”
2. letting filament pile up on itself
3. under-constrained wall-building
4. natural collapse
series of sculptures are discovered by exploring the parameter space of a base model
—> Blog about the research: http://liasomething.tumblr.com
—> Photo set on flickr: http://www.flickr.com/photos/lia_lia/sets/72157640641280584
Commissioned by Peter Burr for Cartune Xprez: SPECIAL EFFECT. Each artist was invited to respond to “STALKER” or “Roadside Picnic” and to imagine “The Zone”. This is what I came up with. http://specialeffect.peterburr.org
A live recording from an early collaboration with Joshua Kit Clayton in San Francisco at The Lab. Crinkly papers and lots of hands are featured in this work. The video is mainly composed from watercolors on tracing paper, and processed in Jitter.
Clepsydra is an attempt at the representation of gravity, a mental construct long used to measure time, yet the true identity of which leaves open fascinating horizons in the field of recent discoveries relative to gravitational waves and the consequent deformation of space-time. In the interpretation of this concept, the space-time continuum is obtained with the help of sound, which constitutes the fourth dimension, as well as the source of the modifications represented. The visitor thus finds himself immersed in a non-place, crossed conceptually by sounds and images shifting from one universe to the another.
More info on http://fuseworks.it/en/project/clepsydra-en/